PS3 Move: Dance Dance Revolution Preview at Konami Gamers Day in NYC
I've been a DDR player for around 8 or 9 years now. I'm not one of those professional plays-on-two-arcade-machines-at-once kind of gals, but I'm certainly decent. If you've read my E3 hands-and-feet-on preview of the Wii version of the upcoming DDR game - you know my dilemma with how the series has changed over time. It's gone from a tracklist of Eurobeat, hardcore, and Japanese-inspired songs to Britney Spears and Sean Paul songs slowly but surely. That's when I left the scene... And waited ever so patiently for a return of the music that devoted DanceDanceRevolution players have been waiting for on current-gen consoles and arcades. We're tired of tap dancing around on the PS2 if we want good music! Luckily I had a chance to try out the upcoming PS3 version of DDR at a Konami preview event in NYC this week which also utilizes the PlayStation Move hardware.
Read MoreView Comments (17)Pro Evolution 2011: 7 Mintues of Gameplay Footage
Today Konami released a new set of screen shots along with a full 7 minute video of actual gameplay from Pro Evolution Soccer 2011. The video shows some gameplay from Germany vs. Netherlands and Argentina vs. Portugal. It also showcases the much improved graphics, the very cool celebrations, the excellent presentation and the new control scheme. I think this will get fans very excited for the next PES, check it out!
Read MoreView Comments (3)Crackdown 2 Demo Impressions
Last week, the demo for Crackdown 2 landed on the Xbox Live Marketplace, and not having had a chance to jump into the game at E3, I cheerfully downloaded it. I had recently picked up the original Crackdown for a mere twelve dollars, but had yet to play it, making this demo a fresh experience. I played through it, then immediately put the original game in my Xbox and played through the entire thing that very weekend. I guess you could say the Crackdown 2 demo makes a good impression.
Read MoreView Comments (4)E3 ’10: Ivy the Kiwi? by Former Sonic Team Head Yuji Naka
Ivy the Kiwi? was created by Yuji Naka former head of the Sonic Team for the original Sonic the Hedgehog game, now head of Prope. With such a massive notch like creating Sonic under his belt, he's now gone on to create his first fully original game of his own. Ivy the Kiwi? creates a slight edge of its own genre by what feels like platforming puzzle game where the main character, Ivy, is a flightless bird who is born into the world without her mother in sight. That's where the question mark in the title comes in -- IS Ivy a kiwi? Poor Ivy doesn't know and is saddened to be without a mother so she goes on to find her.
Read MoreView Comments (3)E3 ’10 Hands-On with Lufia: Curse of the Sinistrals
When Natsume announced that the original developer Neverland would be remaking Lufia: Curse of the Sinistrals for the DS, it immediately sparked feelings of nostalgia and warmth in me. The two Super Nintendo Lufia games had given me hours of pre-teen enjoyment, and I never forgot the tender love story that each game attempted to convey. It was games like Lufia, and obviously Lufia itself, that attached me so firmly to the JRPG genre of games.
Read MoreView Comments (2)E3 ’10: Hands-On with Final Fantasy XIV
When Final Fantasy XIV was first announced, I met the news with trepidation and curiosity. I really liked Final Fantasy XI, but couldn’t stick out the massive grind that the first year or so of the game required. I quit and looked back with regret later upon hearing that they'd actually improved things quite a bit over the years. I am a fan of the series to the bitter end. There has not been a game I didn’t love, despite the criticisms levied against the majority of them lately. It was with all this in mind that I sat down at a computer at Square Enix's massive E3 booth for some hands on time with Final Fantasy XIV. My opinion has changed, but not drastically because I’m still hesitant to endorse the direction it’s headed. However, I also find myself wanting to play more, and have a hunch that this might be the game that brings me back into the MMORPG fold.
Read MoreView Comments (7)Preview: Death to Spies 3
At the 1c Company's recent annual press event, Another Night in Moscow, they showed off the latest in espionage action with the latest build of Death to Spies 3 on the Xbox 360. Set in the the incredibly tense Cold War period, you will be taking the reigns of Captain Strogov from the Soviet Russian counter-intelligence team SMERSH, which literally stands for “Death to Spies” in Russian. As an undercover spy, you will be infiltrating various areas in North America, Cuba and Europe. For being in such an early stage of development still, this stealth action title looked incredibly impressive. In this demo we played, it took place in a 1962 New York police department.
Read MoreView Comments (3)Lost Planet 2 Multiplayer Impressions — Now Audible!
The Spawn Kill crew recently got a hold of several Lost Planet 2 multiplayer demo codes, and though we gave many of the codes away, Snarkasaur, TheHerp, and K-Tuck couldn't help but check it out for themselves. The multiplayer itself was met with some mixed results both in terms of gameplay and game mechanics, so the crew took it upon themselves to run through the previously released co-op demo and compare the results between the two.
Read MoreView Comments (3)PAX East Preview: Prison Break: The Conspiracy
I'll going to be straight with you, reader, as I generally am. I have never watched the show Prison Break. I thought the premise interesting, but missed the first season, and then when there happened to be a subsequent season I couldn't help but think, "they broke out, they either need to change the name or quit." So it was with some skepticism, but still an open mind that I sat down in a dimly lit but comfortable room and watched Tigresa of Spawn Kill play some Prison Break on the Xbox 360. I managed to gather quite a few conclusions about what has the potential to be an interesting... prison break.
Read MoreLeave a CommentPAX East Hands-On: Split/Second
A couple of weeks ago we got a chance to check out an updated version of Black Rock Studio’s racing game Split/Second. The demo that was playable at this year’s PAX East showed off a new level never seen before, Downtown Central. The track looks like a melding of cities all over the U.S. We already know from previous demos that Split/Second looks great, but now that it’s getting close to release there were still some questions about multiplayer and stability issues that needed to be answered. Unfortunately they have yet to allow the general public get hands-on time with the multiplayer and there are still some areas that need to be ironed out. That being said, the game is still a lot of fun and judging by the reactions of the many people who played the game at PAX, Split/Second could do very well in May. (more...)
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