Spawn Kill Favorites: Ratchet and Clank: Going Commando
Posted by Kevin "K-Tuck" Tucker on October 24th, 2009
November 4th, 2002 saw the release of Ratchet and Clank, a third-person action/platforming game for the PlayStation 2. The developer behind the title was the relatively-small Insomniac Games, a company mainly known at the time for the well-received Spyro the Dragon series. Ratchet and Clank proved to be a success even through some of its harsher critics, and even before the original title went gold, Ratchet and Clank 2 was greenlit by Sony.
Insomniac Games was able to listen to the criticism for Ratchet and Clank and improve on every noted aspect while still developing the sequel. The end result was Ratchet and Clank: Going Commando, keeping all of the promise and wonder of the first title while instilling the game with everything gamers had asked for.
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Insomniac Games’ Ratchet and Clank series has been one of the biggest franchises on the Sony PlayStation since the original’s release late in 2002. The second most recent entry to the series, Ratchet and Clank Future: Tools of Destruction for the PlayStation 3, has been referred to as “…the best game of any series on the PlayStation 3 thus far.” Later this year, that game will be topped by the next in an ever-evolving ever-expanding universe. The details are as follows.



