Review: BioShock 2
Posted by Brittany "Molotov Cupcake" Vincent on February 26th, 2010
The word “rapture” has several connotations. Its most popular usage is to describe those who are wrapped up in a state of bliss or overwhelming ecstasy. To devout Christians, it’s the second coming of Christ. To the thriving community of gamers who eagerly devoured the critically acclaimed (and smash commercial hit) BioShock, the word’s meaning is absolutely concrete. “Rapture” is synonymous with the bizarre yet profound adventure that continues to push the bounds of what gaming can accomplish; Andrew Ryan’s obliterated utopia — the fully realized dream of one man who believed in the power of the power of the self. Rapture. The name sends chills down one’s spine.












($5) on Xbox Live and $4.99 on PSN when it’s doled out and features the following:
With BioShock 2 just days away, we were thrilled when given the opportunity to participate in a conference call with various devs involved in making this return to Rapture the very best it can be. Among the most interesting information passed on to us were bits and pieces surrounding the Big Daddy and Little Sister relationships prevalent throughout both games. You may already be familiar with the mythos of Subject Delta or the abilities of the Little Sisters you can benefit from in the upcoming sequel, but the questions answered presented an entertaining glimpse into the mythos of this bizarre pairing. Come on, Mr. B! Let’s jump right into the questions.
My game is best played in a pitch black room with the soft glow of my television piercing the darkness. The battle cries of obnoxious ten-year-olds do not tear through my eardrums. I do not waste time with team members who have no desire to play correctly or fairly. Silence and solitude are freedom; gateways to platinum trophies, 100% completion, and a committed relationship with the game in the disc tray. So why am I forced to venture into the sordid world of multiplayer whenever a new release beckons to me from the wild of the retail storefront?
Seems like every highly anticipated game from now on will continue to have a special or limited edition of the title but more often than not there’s nothing special or limited about it. 2K today announced the special edition of Bioshock 2 and promises that it will be limited to a single production run. If that is the case, which I doubt it will be, Bioshock fans will be happy with the extras. Below is a list of what is included in the special edition version of the game!
