Review: Hyperdimension Neptunia
If concept were king, then Hyperdimension Neptunia might be queen, but no matter how much glitter you put on a mess, it’s still just a mess, albeit a shiny one. I started Neptunia with the hopes that its breakdown of the console wars would create a compelling story or, if anything, a comedic comparison at the very least. What I received instead, was a wordy JRPG that made me feel like a perv. (more...)
Read MoreView Comments (2)Review: LittleBigPlanet 2
The easiest thing to say about LittleBigPlanet 2 is that it definitely has a little something for every single type of gamer out there. With ingenious, innovative platforming that Mario himself would give a nod to (and could even learn from!), LittleBigPlanet 2 truly continues to break that fourth wall and bring something shiny and new to all PS3 owners. (more...)
Read MoreView Comments (3)Review: Cthulhu Saves the World
As we get closer and closer to the end of the Indie Games Uprising, Zeboyd Games, whom you may know for the Breath of Death VII, has come along for the ride with their most recent indie game, Cthulhu Saves The World. Yes, the title of the game is Cthulhu Saves The World. And yes, it’s just as crazy as it sounds. But with all of its insanity (including zombie cheerleaders, senile old men, and alien cats), humor, and old-school charm, Zeboyd Games has managed to make a good old-school RPG that’s not only addictive as hell, but one of the better RPGs I have played in 2010.
Read MoreView Comments (1)Review: TouchMaster Connect
The fourth title in the TouchMaster series on the Nintendo DS, TouchMaster Connect, not only brings twenty arcade-style games but also the ability to brag about your highest scores across Facebook or Twitter. Does Warner Bros. Interactive Entertainment have a hit for gamers of all ages and types on its hands? Well, it is certain that this is a game more for the casual sort with the different categories.
Read MoreLeave a CommentReview: Dead Rising 2: Case West
If the end of Dead Rising 2 left you with nothing but more questions and a burning desire to see what's in store for our hero Chuck Greene, Capcom has come to your rescue with a new Case. Dead Rising 2: Case West sees the return of the main character from Dead Rising, Frank West, and while players are not able to use him (outside of co-op), it’s still heart-warming to see an old face in the new Dead Rising skin. To many fans of the series, Frank West is Dead Rising. This reporter turned zombie-slayer made an impression on the gaming world with his debut, and Capcom did their best to cement that impression by promoting him, even plugging him into some of their “vs.” fighting games. Cast West, then, is a fan-service of sorts that brings back a beloved character and also impels Greene's story of Dead Rising 2 even further.
Read MoreLeave a CommentReview: Prinny 2: Dawn of Operation Panties, Dood!
Dooooooooooooooood. There, I got it out of the way. That’s honestly the only time you’ll see the famed Disgaea slang in this entire review, I promise (except for the title, mind you). There are plenty of other slang terms I’d love to use to describe Prinny 2’s unforgiving difficulty, but I’ll avoid doing so to keep your virgin eyes untainted. Prinny 2 is as ridiculous as its subtitle alludes, as the Prinnies find themselves entangled in a sinister panty-theft. Etna, current lord of the underworld has lost her coveted pair of underoos to a mysterious visitor obsessed with collecting rare items. Etna tasks the exploding penguin-esque creatures with her underwear recovery, lest they want to end up blowing to pieces. If you aren’t familiar with the humor of the Disgaea franchise, the barrage of Disgaea jokes aren’t going to have any effect on your boring self. However, if you’ve ever delved into the twisted world of Disgaea, you’ll know this is just another day in the life of a Prinny and what a day indeed.
Read MoreView Comments (1)Review: Sackboy’s Prehistoric Moves
It's been a little over two years since we first got our hands on LittleBigPlanet and were immediately enraptured by both the series' unique visual style (imagine if Dr. Frankenstein plied his trade Tinker Toys and craft supplies instead of dead flesh) and their adorable mascot, the irrepressible Sackboy. The original was released to widespread acclaim from critics and fans alike, with the robust level building tools spawning a wildly inventive online community that has generated more than three million user-created levels to date.
Now, with an ambitious sequel looming just around the corner, Sony felt the time was right to give LBP fans an appetizer of sorts by tossing that cute little knitted rascal back into the Jurassic (Jurassack?) period for the PlayStation Network release of Sackboy's Prehistoric Moves.
Read MoreView Comments (1)Review: Aqua Panic Deluxe
Released on December 1st of this year, Aqua Panic for the iPhone and iPad provides a hit console title for those on the go. Yes, you could still carry around your PSP for whenever you want to load this title up, but the iPhone and iPad version offer features and services that the console version isn't capable of. But does this mean that Aqua Panic is better fit for the Apple products? The answer to that isn't really that simple.
Read MoreLeave a CommentReview: Sonic Colors
For a mere hedgehog, Sonic sure seems to find himself in a lot of perilous situations. One must wonder if he doesn't go looking for trouble, seeing as how he finds himself in it on quite a consistent basis. I personally think Sonic secretly enjoys the trouble he finds, and feeds off the adrenaline rush he gets from risking his life. Sonic Colors puts our favorite blue hedgehog in the path of the criminally insane Dr. Eggman, with the hope Sonic can once again save the day. So is the day worth saving this time around?
Read MoreLeave a CommentReview: Crossfire 2
If you've been paying any attention to the Xbox Live “Indie Games Winter Uprising” showcase, then you've probably noticed that a majority of the games are a take on titles and/or genres from the past. Crossfire 2 is no exception, and yet it plays like a new game should, offering something new and exciting over it's predecessor and the game it was modeled after. So while the Crossfire series may play like a Space Invaders clone on steroids, Crossfire 2 offers enough innovation to avoid labeling itself a ripoff. The question is, does Crossfire 2 defend against the ever invading indie/clone pitfalls so many other shmups seem to run into, or does it crash and burn like the rest?
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