13Aug2010

Mafia II Developer Interview with Jack Scalici

Spawn Kill was able to sit in on a Mafia II developer conference call today with Jack Scalici, Director of Creative Production. He was responsible for creating the authentic setting in Mafia II; making sure the environment fits the era along with finding the the 122 tracks that are included in the game. In the call Jack talks about the struggles of creating a new engine, how hard it was to narrow down which songs will be included in the game (from the thousands he listened to), what went into creating the authentic 50’s mafia world and what the future of the franchise is, which could include the Russian or Japanese mob. We conveniently recorded the call for you so you can listen to it here or head over to iTunes and download it there. Enjoy!

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Eric Galaviz

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Eric Galaviz has written 291 articles on Spawn Kill | Video Game News & Reviews.

Follow Eric on Twitter at @theherp80 or shoot an email to eric [AT] spawnkill [DOT] com.

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