Contest: Win Call of Duty Classic (Xbox Live Arcade)
Modern Warfare 2 not doing it for you? We understand. Single-player may have been a blast, but are you fizzling out on the multiplayer aspects? Or are you happily putting in several hours a night? Personally I’d rather stick to Call of Duty 4, but to each his own! No matter your opinion on the matter, any gamer can appreciate the original Call of Duty that made a splash in the gaming world only a few short years ago. We’re giving one lucky reader a chance to nab a code ready to redeem on Xbox Live to download the groundbreaking FPS and to relive those many merry memories!
All you need to do is listen to the latest podcast (find it here) and comment this post with your thoughts regarding our staff discussion about Modern Warfare 2. Please register with a valid email and remember to speak coherently in full sentences. Otherwise, your entry will not be considered. Do not beg for a code and do not enter multiple times. One entry apiece, please. The winner will be announced December 12th at a time of our choosing, and the winner will be contacted via e-mail.
So what are you waiting for? Go listen to that podcast and enter to win!
Tags:Call of Duty Classic, Contest, kill kast, Xbox LIVE Arcade


I think MW2 is a great game, but at the same time it’s nothing to innovative. I love it because it does what it knows right. The spec ops mode was cool and challenging. I feel a game like Uncharted 2 is more worthy of a game of the year title. The story was great but short, even when I played on veteran it only took me 5 hours to complete.
I think MW2 is a great game, but at the same time it’s nothing to innovative. I love it because it does what it knows right. The spec ops mode was cool and challenging. I feel a game like Uncharted 2 is more worthy of a game of the year title. The story was great but short, even when I played on veteran it only took me 5 hours to complete.
I agree the weapons in WAW weren’t as accurate but a lot of the weapons can be compared to the MW weapons. Gewehr 43, Type 100, MP-40, M1A1 Carbine,Thompson, FG42 can all be compared to the FAL, P90, MP-5, M1A1 is a Single shot M16, UMP and SCHAR. And the maps are really similar in terms of size and how they are structured in both MW2 and WAW.
But you make some convincing arguments and I know a lot of people feel the same way you do about WAW.
I agree the weapons in WAW weren’t as accurate but a lot of the weapons can be compared to the MW weapons. Gewehr 43, Type 100, MP-40, M1A1 Carbine,Thompson, FG42 can all be compared to the FAL, P90, MP-5, M1A1 is a Single shot M16, UMP and SCHAR. And the maps are really similar in terms of size and how they are structured in both MW2 and WAW.
But you make some convincing arguments and I know a lot of people feel the same way you do about WAW.
I agree the weapons in WAW weren’t as accurate but a lot of the weapons can be compared to the MW weapons. Gewehr 43, Type 100, MP-40, M1A1 Carbine,Thompson, FG42 can all be compared to the FAL, P90, MP-5, M1A1 is a Single shot M16, UMP and SCHAR. And the maps are really similar in terms of size and how they are structured in both MW2 and WAW.
But you make some convincing arguments and I know a lot of people feel the same way you do about WAW.
COD:MW2 is a shooter that is latching onto the “MLG” trend of console games and trying to further it while at the same time appealing to a more casual audience, they somewhat were able to combat the merging of casual and hardcore in the original modern warfare with the addition of the hardcore mode, which all can agree in MW2 is worthless and promotes even more camping then its counterpart.
Things like gun balance, map layouts, and kill streaks severely hinder any competition, favoring luck and patience to tact and skill (and the answer is no patience in this situation is not a tactic). The Specifics of every issue in the game are to numerous and to time consuming so to sum things up quickly i would say care packages (the word Random should never be even close to the word competition but yet this thing exists), any akimbo shotguns, the Famas, and the SCAR have made this game unplayable for me.
COD:MW2 is a shooter that is latching onto the “MLG” trend of console games and trying to further it while at the same time appealing to a more casual audience, they somewhat were able to combat the merging of casual and hardcore in the original modern warfare with the addition of the hardcore mode, which all can agree in MW2 is worthless and promotes even more camping then its counterpart.
Things like gun balance, map layouts, and kill streaks severely hinder any competition, favoring luck and patience to tact and skill (and the answer is no patience in this situation is not a tactic). The Specifics of every issue in the game are to numerous and to time consuming so to sum things up quickly i would say care packages (the word Random should never be even close to the word competition but yet this thing exists), any akimbo shotguns, the Famas, and the SCAR have made this game unplayable for me.
COD:MW2 is a shooter that is latching onto the “MLG” trend of console games and trying to further it while at the same time appealing to a more casual audience, they somewhat were able to combat the merging of casual and hardcore in the original modern warfare with the addition of the hardcore mode, which all can agree in MW2 is worthless and promotes even more camping then its counterpart.
Things like gun balance, map layouts, and kill streaks severely hinder any competition, favoring luck and patience to tact and skill (and the answer is no patience in this situation is not a tactic). The Specifics of every issue in the game are to numerous and to time consuming so to sum things up quickly i would say care packages (the word Random should never be even close to the word competition but yet this thing exists), any akimbo shotguns, the Famas, and the SCAR have made this game unplayable for me.
After putting several hours into the multiplayer, I can say that MW2 is much less about camping/waiting than the previous games. The maps are designed in a way that there are no truly powerful locations to camp, each spot has multiple weaknesses.
Also, once you get to level 31, you only get one claymore, and you give up your single grenade. With only one claymore, you can only cover one weakness, so you can’t stay in one place very long.
I am moving around much more in this game than I ever did in WaW or MW.
After putting several hours into the multiplayer, I can say that MW2 is much less about camping/waiting than the previous games. The maps are designed in a way that there are no truly powerful locations to camp, each spot has multiple weaknesses.
Also, once you get to level 31, you only get one claymore, and you give up your single grenade. With only one claymore, you can only cover one weakness, so you can’t stay in one place very long.
I am moving around much more in this game than I ever did in WaW or MW.
After putting several hours into the multiplayer, I can say that MW2 is much less about camping/waiting than the previous games. The maps are designed in a way that there are no truly powerful locations to camp, each spot has multiple weaknesses.
Also, once you get to level 31, you only get one claymore, and you give up your single grenade. With only one claymore, you can only cover one weakness, so you can’t stay in one place very long.
I am moving around much more in this game than I ever did in WaW or MW.