Zombie RPG Officially Named
Posted by Alfonso "Fonzi" Arana on August 28th, 2010
As gamers, it’s a fact that we can’t get enough zombie action in our lives. After games like Resident Evil and Left 4 Dead, a zombie-based RPG was bound to be released. DoubleBear Productions, an indie company composed of veterans from Troika and Obisidan, decided to jump on the ZRPG ball. When DoubleBear announced their ZRPG project, the internet exploded. Now their project has a name, and that name is Dead State. Along with finally giving it a name, DoubleBear has decided to reveal some juicy details about their new zombie game.





Gearbox and 2K Games have revealed that their
Frustrated at the tiny text on my standard television set, I initially shelved Capcom’s Dead Rising in 2006. A year later, equipped with a forty-some inch HD set, I tackled the dead, saved survivors, took some pictures, and finally knew what the hell I was doing. Dead Rising grabbed the consumer and screamed “HIGH DEF GAMING IS THE ONLY WAY TO PLAY!”
Fort Zombie is one of the latest in the onslaught of the ever popular zombie games phenomena. It is what looks like a Dead Rising (yet less zombies) and Zombie Apocalypse (but less repugnant children) mashup (one good game, one not so good) only you will be working with your crew to protect your Alamo after a little supply gathering. It’s a little more thoughtful than your run of the mill zombie title in that you must actually prepare for the apocalypse by preparing proper nourishment, fuel, weaponry, and more before the horde heads your way — that is where some RPG elements will kick in. Taking place in Piety, Indiana, Fort Zombie should be available before the end of the year for PC holding a $14.99 price tag. We all usually are very welcoming to games with tales (or lack of tales) of the undead in video game culture, and adding some RPG elements to the mix might make it worth sneaking a peek at once it launches. Feel free to check out the gallery of screenshots below of Fort Zombie, developed by Kerberos Productions and published by Paradox Interactive.
You might want to hold off ordering your “Left 4 Dead is Dead To Me” t-shirts, folks. Valve has addressed some of the concerns of L4D fans (including the
Killing Floor clearly didn’t have any Hollywood scriptwriters on board to supervise the story. There aren’t any painstakingly choreographed scripted events to further draw one into the universe Tripwire Interactive has presented here. The game isn’t running on the latest technology, in fact, to put it simply, it’s relatively dated. There’s absolutely no new ground being broken and the setting isn’t remotely unique. To top it off, the entire game is based off of a mod that released for Unreal Tournament 2004 in 2005. So now that I’ve managed to make it sound like an atrocious piece of budget ware, let me explain why it is everything but.
Just a short while ago Spawn Kill held a contest giving away a copy of the first map pack for Call of Duty: World at War. Now, you can purchase your very own expansion for World at War, as the Call of Duty: World at War Map Pack 2 is being released in June via Xbox Live and PSN.


