TellTale Update
Posted by Rebecca "Cuatro Chihuahuas" Quintana on June 12th, 2010
TellTale seems to be on a roll: they’ve followed up last year’s stellar Tales of Monkey Island with the currently running Sam & Max: The Devil’s Playhouse, but they’re only just getting started. The end of this week left us adventure fans with plenty to get excited about, as the developer released a glimpse at what you can expect over the next few months.

Those of you who have been following my reviews of the episodic adventure Tales of Monkey Island by TellTale will know I’ve had very little bad to say about the game, overall. After playing through dozens of ho-hum point-and-clicks, many that suffer from poor writing, irritating, uncreative puzzles, and frustrating bugs, the latest romp through the Caribbean with Guybrush Threepwood has been a breath of fresh air. But how does the momentous finale, Rise of the Pirate God, stack up against the other four episodes? As Guybrush would probably snicker and say, “Does it sink or swim?”


Players of the first chapter of Tales of Monkey Island can continue their adventure with the second chapter, titled Siege of Spinner City, on August 20 for the PC. The WiiWare release will follow soon thereafter, although on an unknown date.
Even the most diehard point-and-click adventure fans will admit the heyday of adventure gaming seem to belong past. Still, these games seem to be making a comeback lately, with venues like Nintendo’s DS and Wii opening the door for both ports and new games alike. Particularly making waves recently (sorry for the awful pun), was LucasArts’ recent revelation of Monkey Island: Special Edition, an updated version of the classic, being released July 15 on PC and XBLA. Following on its coattails (or should I say, proceeding it?) on July 7 was Telltale Games’ first installment of the new game Tales of Monkey Island, the first truly new game in the Monkey Island franchise in years.


