New Policy in Korea Enforces Gaming Curfews
Posted by Dana "Heart1lly" Russo on April 12th, 2010
Imagine being told when you could and couldn’t play your favorite RPG. That’s exactly what the Korean Ministry of Culture, Sports and Tourism plans on doing with its underage MMORPG players with an imposed curfew. The blackout time is six hours long and is being called “night time shutdown”, which currently affects four games as of right now which includes Dragon Nest and Dungeon Fighter Online. There is also a system “slowdown” which will affect the person’s internet connection by throttling it, making it more difficult to play when logged in for a long period of time.


People seem to have a difficult time quitting MMORPGs (that’s Massively Multiplayer Online Role Playing Games to those of you living in bomb shelters who are only allowed to resurface to read Spawn Kill articles). Warcraftrealms.com, a popular statistic site for World of Warcraft, shows that there are approximately 6.3 million people active in WoW between the US and Europe. That’s about six times the number of any other MMORPG currently on the market, at least in the West. Of the 6.3 million people, how many do you think have been playing for more than two years? Three? Since launch? Given rerolling and inaccurate data, it’s probably not feasible to gauge something like that, but the numbers would frighten. 


