Review: Samurai Shodown Sen
Posted by Dana "Heart1lly" Russo on May 5th, 2010
When I play a fighting game, I usually connect with a character or two after tinkering around in practice mode for a while. In Soul Calibur IV, it was Taki. In Dead or Alive 4, I was partial to using Hitomi.  Samurai Shodown Sen left me absolutely infuriated. Here was a list of 24 characters I could use right off the bat, and I hated them all. Every fighter in Samurai Shodown Sen is unbalanced and lack the usual strengths and weaknesses that would set them apart from other fighters. The unbalanced characters are the least of Samurai Shodown Sen’s worries, however.



If you’re looking forward to the Ultimate Edition of Zeno Clash for XBLA, then you’ll enjoy this video, which shows off the new attacks found in this updated version.
Tekken has long been a viable alternative to those who have strayed from the Street Fighter, Soulcalibur, or Mortal Kombat camps. Ever the dark horse of the genre, it’s been around long enough to avoid the typical pitfalls that riddle efforts considered unsuccessful by the community. With the advent of Tekken 6, that lucky streak seems to have been cut short. While the core gameplay is slick and enjoyable brawler, the pithy Scenario mode and overall presentation mire this flashy fighter in a mess of broken gameplay, dated graphics, and disappointing online play. While it may be enjoying great success in the arcades, I can’t quite recommend it as a console port.



