Review: Dragon Quest IX
Posted by Rebecca "Cuatro Chihuahuas" Quintana on August 18th, 2010
Oh, Dragon Quest, how they love you. In Japan, anyway. With the recent release of Dragon Quest IX for DS, however, Nintendo hopes to change that. Through a careful combination of old and new, Nintendo, Square Enix, and Level-5 hope to make the West crazy for (or at least more familiar with) the iconic, “smiling slime” RPG. Still, as gamers, we all know that while avoiding innovation can make a franchise feel stale, changing things up too much can ruin the core experience (just ask Sonic). So has this group of developers and publishers succeeded in crafting something that can be successful outside of Japan? An experience not just for the die-hard few, but something perfectly palatable for a wide-range of Western gamers?
















We knew it would probably happen, but Capcom made the wedding plans official this weekend at their Captivate 2010 event in Hawaii that ÅŒkamiden would indeed come to Europe and North American some time in 2011.  As the gorgeous little trailer below will detail, ÅŒkamiden stars not Amaterasu, but instead a younger son god named Chibiterasu and is set many months after the initial game.  It is Chibiterasu’s job to restore yet more of the land with the trusty celestial brush and a few new companions.   Chibiterasu is a puppy and is adorable, and this game is going to be amazing just like the first one was.  It might even play better on the DS. You heard it here first folks.  Check that trailer out.


