Going to be honest, I’ve never even heard of the original XCOM, which now that I do a little research on the series seems like outright blasphemy. It’s been featured on several “best games of all time” lists and apparently had a four-game long history. The first three games threw players into tactical situations while the fourth was an action-based strategy game in space.  I blame my space radar, which usually steers me away from anything involving starships and troopers. The point of this meandering is that 2K games is bringing this business back to the Xbox 360 and PC platforms, and they’re turning it into a first person shooter.
I was just saying to myself last night, “I wish there were more sci-fi oriented first person shooter games to play.” Honest, I was. The story of XCOM sounds engaging enough. There is an unknown, mysterious threat (that sounds like aliens) hovering over the heads of all humanity. Players take the role of an FBI agent who sets out to solve some mysteries. Coming from the same guys and gals who crafted BioShock 2, the game promises to blend first person action with high tension situations and some strategy. That certainly sounds within the capabilities of 2K Marin, and coming from them it’s almost a given that it’s going to have all the fantastic production values and gameplay that they’re famous for.
The direction is kind of odd, particularly given the series’ roots as a tactical strategy game of sorts. Also odd is the handing of the reins to 2K Marin after years of rumors that Ken Levine himself would take this project and make it swing. It reminds me quite a bit of the Fallout transition, which was maybe not quite as drastic but still jarring to long-time fans. Regardless, I’m guessing we’ll all win from this little project, and I for one am eager to see it unfold. No word yet on release dates and no pretty screenshots to gawk at, aside from the OXM cover shown above. We’ll keep our eyes open though.
