Modern Warfare 2 Makes Some Cash
Posted by David "Snarkasaur" Stewart on January 15th, 2010
This was announced a few days ago, but apparently flew under a few radars. According to a recent press release, Activision’s internal estimates place Modern Warfare 2’s retail sales numbers at over 1 billion dollars. Normally this amount of money would be reserved for movie cliches and 10-12 of the richest people in the world, but now it can become synonymous with video games. Whether you love or hate Modern Warfare 2, or love or hate Activition, you can’t deny the potential for positive impact about something gaming-wise becoming so widespread.
According to our favorite quotable CEO Bobby Kotick, “There are only a handful of entertainment properties that have ever reached the $1 billion mark, which illustrates the power of the Call of Duty franchise and mass appeal of this game.” Right!
The game raked in $550 million in its first week, and it’s only been out for a couple months. I personally know several people who bought copies for multiple systems. It’s a phenomenon and a juggernaut and who will rise up to stop its monstrous growth? Who, I ask you? Who! I’m curious how well Blizzard can match these figures with their monthly fees for Warcraft and the five year consistency of that franchise. Given that they’re part of the same company these days, I have a nagging fear that Activision will just take over the entire industry soon. If anyone out there is starting up a resistance, let us here at Spawn Kill know about it. We’re all about the revolution. By the way, does anyone else think Activision should be paying the world military organizations some kind of royalty bonus? Methinks we could keep quite a few troops in Modern Warfare 2 quality gear with just a fraction of these profits…

















Today, in what seems more like the announcement of an award show line-up than a video game cast, Bioware and EA revealed the talent they have voicing the characters in Mass Effect 2. So who exactly do we have to look forward to hearing this time around?
The talented composer Akira Yamaoka has left Konami after working on their various soundtracks for sixteen years. Yamaoka was best known for his work on the Silent Hill series, both the internally-developed titles and those handled outside of Konami’s studios. Yamaoka also released an album of some of his original recordings shortly after working on the Silent Hill movie.
The original Nokia N-Gage was met with harsh criticism on both form and function. Even 2004’s revised model failed to bring any kind of significant attention to the platform. Though they did give it an earnest try, Nokia has decided to drop their ultimately unsuccessful mobile phone/portable gaming console hybrid after over six years of being lame and undesirable.
The reception for Nintendo’s latest DS hardware iteration, the Nintendo DSi, has been somewhat mixed among fans. What generally garnered praise about the hardware, however, was the increased size for the two screens. For all of its uses, the screen size on the original DS was somewhat limiting for both entertainment and control value, and the DSi aided this cause greatly.
In order to prepare the galaxy for the release of Ratchet and Clank Future: A Crack in Time, Insomniac Games is pulling all manners of strings in order to bring the goods to fans of Ratchet and Clank. Fans will be able to check out Insomniac Games Headquarters, scope a demo of Ratchet and Clank Future: A Crack in Time, and also to grab the sequel to Tools of Destruction for the new low price of $9.99.
Compares the continuation of hard copy manufacture to suicide
It’s official: Eidos and Rocksteady’s latest Batman video game foray, Arkham Asylum, is a hit. If the 