Spawn Kill Favorites: Street Fighter Alpha 3
Posted by Kevin "K-Tuck" Tucker on March 7th, 2010
Street Fighter Alpha 3 represents the best of everything Capcom had learned in their many years creating different fighting games. The gameplay is a blend of the more slow-paced and strategic Street Fighter 2 with the more varied and frenetic Alpha series. Air combos, alpha counters, and flashy finishing moves were combined with superior character balancing and deep fighting strategies to make Alpha 3 one of the best fighting titles of all time.
















I’ll start off by confessing that I’ve been playing this game off and on for nearly a year. It’s just one of those games that’s great to pick up and play for a little while, set it down, and come back to it later. It’s also one of my all-time favorite games for the DS (it’s also available on nearly every other platform), even though it’s far from perfect. But a game doesn’t have to be “perfect” to be fun, does it? Even though I’ve finished the story mode, I know I’ll keep playing whenever the “match 3″ bug strikes me, and I’m very eagerly awaiting the true sequel, which promises to do nothing but improve over the first game.





I’ve used the term “video game crack” to describe three games in my life: Peggle, Oblivion, and Nintendo’s Animal Crossing. In 2006, I picked up Animal Crossing: Wild World on a whim, partially intrigued by my brother’s obsession with it and also desperately wanting a game to show my wife that the cash dropped on a new handheld was worth it. By the end of the summer in 2006, my family had three DS Lites, three copies of Animal Crossing: WW, and an enormous debt to a entrepreneurial raccoon. Yes, it was SO worth it.